Currently, highlighted tiles give characters a speed boost when they are running across it. There's 2 types of highlighted tiles (which are not mutually exclusive): Trail tiles and Bonus Trail tiles. A tile can both be a Trail tile and Bonus Trail tile.
A tile becomes a Trail tile when a character initially walks on the tile. Currently, each 'pawn' or character can only own up to a max of 4 Trail tiles that each lasts for 4 seconds. That is, a highlighted tile becomes unhighlighted either after 4 seconds, or the owner has taken over a 5th trail tile.
Highlighted tiles can be stolen by opponents, and these are called Bonus Trail tiles. The highlighted tiles are stolen when a character walks on to an opponent's highlighted tile or through weapon attacks. A character can own an unlimited # of bonus trail tiles. Upon being stolen, the Bonus Trail tile expires based on the max remaining time duration between that of the tile as a Trail tile or Bonus Trail tile. When a Bonus Trail tile is also a Trail tile, then the remaining duration of the Bonus Trail tile is temporary frozen, until it is no longer a Trail tile.
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